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Post by FauxBestaan on Feb 20, 2009 0:58:48 GMT
Originally, I was planning on completely recoding Mr. Paint, but I haven't had the time to do it. So, I'm releasing Mr. Paint, in it's current form, as a beta. Only a few textures can be modified, atm (~90), but I will be updating the list frequently. If you have any requests for specific textures, post it here and I'll get right to it. Also, if you find any bugs (there shouldn't be any, as I've thoroughly checked the program), post them here, too. Now, a few quick instructions: - You will need either The GIMP (with a DDS plugin), Photoshop(with a DDS plugin) or Paint.NET to modify the exported textures.
- To export a texture, simply select the texture from the list, and click the "Export" button. When exported, Mr. Paint may have inserted "DXT1", "DXT3", or "DXT5" in the texture's filename. If so, you'l need to save the texture in that compression format after modifying it. Also, do NOT change the texture dimensions (ie. if the DDS is 256x512, leave it at that).
- To Import a texture, select the texture from the list, click the "Import" button, and locate the modified texture. If you get an error about a "Filesize Mismatch", it means you either didn't save the DDS in the correct compression format, or you changed its dimensions.
- The Browse window should be pretty much self-explanatory. When you download a texture(set), they are saved in "$MR.PAINT_DIR/Textures/$TEXTURE_TITLE". For example, if you download the Cobalt Osmium Armourset, it creates a folder called "Textures" (if it doesn't already exist) in the folder that Mr. Paint is in, then it creates a folder called "Cobalt Osmium Armourset" inside the "Textures" folder.
- Before submitting a texture(set), make sure you have taken a screenshot of it. When using an image as a preview, try not to make it too large.
- Please submit any textures you make, unless an extremely simliar one is already available for download.
P.S. I will, eventually, update Mr. Paint. The update will include the ability to import/export models, replace textures with files that are a different size, and change the glow colour of armour.. *LINKS REMOVED*
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Post by Alfarjamie on Feb 20, 2009 1:49:31 GMT
awesome =D
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Post by alexnico08 on Feb 20, 2009 18:46:23 GMT
hmm,I see only armour,but no osmium martial set (female) O.o
you can do for my a guide for.How modified color epaulet?
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Post by Alfarjamie on Feb 21, 2009 15:31:34 GMT
That is because it is incomplete as he doesnt have much time to do it, so you have to make do with what we got right now.
epaulets arnt released on the program yet but you can edit them when added
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Post by FauxBestaan on Feb 23, 2009 23:08:28 GMT
Updated armour.tex and cape.tex. See first post.
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Post by abudabis on Mar 1, 2009 9:25:09 GMT
good work 11/10 stars ok found something like bug but not really a bug it is like then u need to search for your game dir in browse u can only search in program files. and one more not like bug but some of the exported textures dont have any DXT in they names(then u open it with hex it dont have too) ,but have alpha so what kind of format i should chose for them ?
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Post by Alfarjamie on Mar 1, 2009 16:36:59 GMT
ones without DXT in the names are usually ARGB32.. at least with the only file thats done it to me .
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Post by FauxBestaan on Mar 1, 2009 17:11:59 GMT
good work 11/10 stars ok found something like bug but not really a bug it is like then u need to search for your game dir in browse u can only search in program files. and one more not like bug but some of the exported textures dont have any DXT in they names(then u open it with hex it dont have too) ,but have alpha so what kind of format i should chose for them ? I purposefully made Program Files the default directory for the folder browser. I can change that if enough people want me to. ATM, you'll just have to copy-paste the address into the textbox in the config window. Also, if the texture doesn't have DXT1/DXT3/DXT5 in it's name, it means it's uncompressed (I actually pointed that out in the first post...).
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Post by abudabis on Mar 1, 2009 17:40:17 GMT
ones without DXT in the names are usually ARGB32.. at least with the only file thats done it to me . mhm thx
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Post by abudabis on Mar 2, 2009 19:01:01 GMT
ok 1 bug with submiting textures dunno what kind but then i try to submit nightwalkers martial(male) it is just loading and boom mr paint disappears and no uploaded texture.
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Post by FauxBestaan on Mar 3, 2009 9:34:54 GMT
ok 1 bug with submiting textures dunno what kind but then i try to submit nightwalkers martial(male) it is just loading and boom mr paint disappears and no uploaded texture. I need the exact error you get.
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Post by abudabis on Mar 3, 2009 15:45:53 GMT
i said i don't get any error just program closes without anything happening and i tested a lot of the things and find the answer my mr. paint folder was read only xD and i didn't get HTF it become read only ok found out something i think it is NW martial tested battle too (male) fault then it is writting inserting into DB it just close like i said. :/
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Post by nauzzi on Mar 3, 2009 16:35:05 GMT
how to see that pic . i cant see !!!!!!!!!!!!!!!!!!!!
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Post by abudabis on Mar 3, 2009 16:57:18 GMT
how to see that pic . i cant see !!!!!!!!!!!!!!!!!!!! You will need either The GIMP (with a DDS plugin), Photoshop(with a DDS plugin) or Paint.NET to modify the exported textures. learn to read :)
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Post by kazumiko on Mar 7, 2009 16:24:14 GMT
Hey, an critical ask, in ur video u used the GS and Armour from the Boss in VC How to Extract the textures from that?? Or could u upload the DDS here?? And something else would be nice, why i cant change Gloves, boots, Helm, only suit is able to upload back, to other Pain say, Filesize mismatch :S But its same size, help me please !! >.<
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Post by abudabis on Mar 7, 2009 16:35:53 GMT
Hey, an critical ask, in ur video u used the GS and Armour from the Boss in VC How to Extract the textures from that?? Or could u upload the DDS here?? And something else would be nice, why i cant change Gloves, boots, Helm, only suit is able to upload back, to other Pain say, Filesize mismatch :S But its same size, help me please !! >.< i think after u edit u save it in bad format look then u extract it always have DXT1,DXT3,DXT5 save the same format as it is writen
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Post by kazumiko on Mar 7, 2009 21:16:05 GMT
Hmm ;o I will Try ... So ... I dont add (Example: Test.DXT1.DDS) then just (Test.DXT1) And would be nice to Know how to Edit Female Parts with Paint, there is only Male O.o and as Suit just Female .... Epaulettes Same only Male o.O
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Post by FauxBestaan on Mar 7, 2009 22:25:52 GMT
Hmm ;o I will Try ... So ... I dont add (Example: Test.DXT1.DDS) then just (Test.DXT1) And would be nice to Know how to Edit Female Parts with Paint, there is only Male O.o and as Suit just Female .... Epaulettes Same only Male o.O Do yourself, and everyone else, a favour and go read the very first post of this thread...
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Post by kazumiko on Mar 8, 2009 4:21:03 GMT
Yea, with the right import i understood now ... But there even how often i try to understand the text, there is no answer to make FEMALE Just only [Male] And it only Export [Male] and those normally textures from amours, aren't dds in cabal folder, so Paint dont open female armour things, except the suits, and STita some other parts ;s But osm and so i cant find with that o.o or i got to old list maybe ? its so few inside there o.o
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Post by abudabis on Mar 8, 2009 9:01:16 GMT
Yea, with the right import i understood now ... But there even how often i try to understand the text, there is no answer to make FEMALE Just only [Male] And it only Export [Male] and those normally textures from amours, aren't dds in cabal folder, so Paint dont open female armour things, except the suits, and STita some other parts ;s But osm and so i cant find with that o.o or i got to old list maybe ? its so few inside there o.o answer: this is just beta version and FauxBestaan dont have much time to do better version cuz he have to answer to stupid questions like yours xD
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